One of the areas that excites me the most about AI is prototyping. I'm constantly trying out new tools so that I can share my experience. And I think what Figma has achieved with Figma Make is very impressive. But to achieve great results, you need to know when and how to use it. Figma Make excels at the following: - Prototyping complex interactions. - High accuracy when translating a design to code. - Coming up with ideas based on an existing design. I’ve used other vibe coding tools to go from idea to product as quickly as possible, without a starting design. But when it comes to high accuracy in design and prototyping complex interactions that would have taken ages with traditional prototyping, Figma Make can be incredible. Here are a few examples of where I use Figma Make instead of traditional prototyping: - Creating interactive components. - Complex interactions for web apps. - Advanced logic or data-heavy products. - Trying out different responsive approaches. - Anything that requires external libraries, such as data visualization. Nowadays, when I want to communicate an interaction idea to an engineer, I first try and do it in Figma Make. After testing it a few times, it becomes second nature. 1. Think of an interaction you want to prototype. 2. Send your design to Figma Make. 3. Describe and build. 4. Duplicate and try alternatives. In this carousel, I'll be taking you through my workflow and examples in detail. (Swipe to get started 👉) -- If you found this useful, consider reposting ♻️ Are you using AI prototyping in your workflow? And when? Let me know in the comments 👇 #productdesign #uxdesign #ai #figmapartner
Prototyping Software Comparison
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I tried 10+ AI prototyping apps. Only one stood out. Here's why: Don't sleep on this tool. I tried the usual suspects (Lovable, Stitch, Make, Bolt, v0, etc.) But when I found Magic Patterns, I stopped looking. It had everything I needed for collaborative, AI-powered prototyping, especially in the early stages of the design process. Everyone’s debating which AI prototyping tool generates the best UI designs or code. Or they're showing off a random vibe coded app. But I think the real opportunity for product teams is being overlooked. Early-stage collaborative AI prototyping is where the magic happens. Fast exploration, shared context, real momentum. 3 Reasons why Magic Patterns excels at this: 1. Live AI prototyping with others = game changer Magic Patterns lets you invite people to a shared canvas. Review and interact with multiple prototypes in one view. Fork, remix, and build on ideas instantly. It’s multiplayer AI prototyping done right, perfect for my AI design sprint workshops. And perfect for product teams to rally around a problem and explore ideas. 2. Front-end focus, no backend noise You can explore flows and concepts fast, without getting distracted by databases or logic. Many of the hyped AI tools are focused on vibe coding complete apps. But for early-stage work you just need to quickly explore multiple ideas, iterate, get alignment, and test for feedback. For this purpose, Magic Patterns is exactly what I needed. 3. Thoughtful features that speed up your flow Magic Patterns is perfect for first-time AI prototypers. The beginner friendly interface and useful features like "Presets," "Inspiration," and "Polish", make it easy for anyone to experiment with purposeful ideas. Bonus Reason: Don't mistake Magic Patterns for a basic AI UI tool. There are advanced features and smart workflows I’ll show you that make this the most valuable tool I’ve added to my design process in years. I’m hosting a FREE live walkthrough next week where I’ll demo exactly how I use Magic Patterns inside my AI Design Sprint workshops, including best practices and the frameworks I’ve used in real sessions. This is a glimpse into how design, product, and engineering will work together in the AI era. Once you see it in action, you’ll want to run your next workshop this way. Come hang out. It’s going to be fun, useful, and maybe even a little magical. 🪄 Spots are limited. Drop “magic” in the comments or DM me to reserve your spot.
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I spent the last 48 hours deep in Claude Design. I don't need half my tools anymore. This is not an exaggeration. Anthropic dropped something significant on Thursday. Not a model update. Not a new feature buried in settings. A full design environment - prototypes, decks, wireframes, one-pagers - powered by conversation. I went in skeptical. I came out restructuring my entire workflow. Here is the 6-step process that actually works - thank you Charlie Hills 🦩: 1. Set up your Design System first. Claude reads your codebase and brand files during onboarding. Every project after that inherits your colors, typography, and components automatically. You set it up once. It follows you everywhere. 2. Start in Wireframe. Then go High-fidelity. Lock your layout fast, then duplicate into polish mode. This alone saved me hours of rework I used to do constantly in Figma. 3. Upload your references. Sketches, PDFs, a live URL, your codebase. It pulls everything in as context. The web capture tool lets you grab elements straight from your actual product. 4. Write a specific brief. This is still a prompting game. Vague gets you generic. I wrote detailed briefs and got work that genuinely surprised me. 5. Refine live. Comment on specific elements. Edit text directly. Use adjustment knobs Claude builds on the fly for spacing, color, layout. Apply a change to one element and push it across the full design. 6. Hand off to Claude Code. When it is ready to build, one instruction packages everything into a bundle and passes it to Claude Code for production. The Figma loop I have used for years got compressed into a single conversation. The Canva sessions I used to open just to make something presentable? I did not open it once. What genuinely shocked me was not the first output. It was staying inside the revision cycle with it. It does not just generate and leave. It thinks with you. The gap between having an idea and showing something real used to cost days. It does not anymore. If you are on Pro, Max, Team or Enterprise, go try it now. It is already inside claude.ai. Palette icon, left sidebar. Have you tried Claude Design yet? ♻️ Repost to your network 🔔 Follow Ranjana Sharma for practical takes on AI, leadership, and making this work in the real world
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Anthropic released Claude Design TODAY and it's now accessible at http://claude.ai/design I spent the last hour giving it a first look, and shared my thoughts and results in the video below. This is a BIG drop. This is a new design surface from Anthropic, and it changes what "AI design" means. Short version: Claude can now design. Not "describe a design." Not "generate an image of a design." Actual production work — prototypes, wireframes, high-fidelity mocks, slide decks, landing pages — editable, on-brand, and ready to hand off. Here's what stood out on first look: → Real design surfaces Prototypes, wireframes, hi-fi, and slide decks — each with templates and proper structure, not just pretty screenshots. → Comment-based edits Leave a comment on any element and Claude revises it. This is the Figma-style review loop, with the designer replaced by a model that works at 3am. → Brand design systems You can feed it your system — colors, type, components — and it actually respects it. On-brand output, not generic AI slop. → Export anywhere PDF, PowerPoint, Canva, standalone HTML. Plus a built-in handoff straight to Claude Code for engineers to implement. → Import from real tools Figma, GitHub, and captured web elements come in as inputs. Your existing work is the starting line, not the discard pile. → Collaboration Share links for view / comment / edit — the exact tier system teams already expect. What I tested on Opus 4.7: • A 5-slide deck generated from a single screenshot. Claude asked clarifying questions BEFORE generating and shipped speaker notes by default. • A landing page build. Solid first pass, real components, real layout logic. • Multiple chats running concurrently. You can parallelize design work across threads like a small team. Why this matters: PMs, founders, marketers, and non-engineers can now create designs that engineers can actually ship with production-ready output and a claude code handoff built in. The gap between "I have an idea" and "here's a working prototype with my brand applied" just collapsed to minutes. Full walkthrough, live demos, exports, and honest takes on where it breaks below. P.S. • This is an Anthropic Labs product — NOT GA yet. • Claude Design is currently webapp only (no API), and does not yet support the Analytics API, Compliance API, or cost/usage reporting. • Availability: – Default ON for Pro / Max / Team – Default OFF for Enterprise Enterprise admins can toggle it on via RBAC in console (comes with a ~$20/user initial credit). Watch full reaction video here: https://lnkd.in/ePdZxeKh
Claude Design is HERE — Full First Look (It Changes Everything)
https://www.youtube.com/
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Keep trashing your AI prototypes? Bolt.new changes AI prototypes from outputs to OUTCOMES. It bridges the gap between a quick prompt and a secure/compliant UI. Most AI tools are great for demos but fail the "production test." They ignore brand guidelines and skip security, which means engineering usually ends up rewriting everything from scratch. By creating system aware starter templates or blank slate projects that actually understands your brand guidelines and expectations, engineers can take over quickly and efficiently. Why this workflow is a game-changer for teams: - Design System Integration: Don’t settle for "generic AI layouts." Import your brand tokens and component libraries directly. Bolt forces your brand’s DNA into every button, margin, and hex code from the first prompt. - Dev-Ready: It uses WebContainers to run a full dev environment in-browser, outputting clean, modular TypeScript that’s ready for a PR. - Reusable & Scalable: This isn't just UI; it’s modular React/Next.js code with strict TypeScript interfaces. It scaffolds feature-based structures your engineering team will actually want to use, not delete. - Built-in Compliance: It handles the "boring but critical" stuff—Auth integration and accessibility—right out of the gate. The Developer Edge: Do the work once. Build the backend, save it as a starter kit and let your designers, product and other folks iterate the frontend. Using Plan Mode and WebContainers, you get the speed of an AI agent with the precision of a Senior Architect. You get clean, modular code that scales—running entirely in your browser until you're ready to ship. It’s not just "Vibe Coding." It’s DesignOps at the speed of thought.
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Figma is still the one tool I'll keep paying for. I don't say that about much software. Most tools add features. Figma removed steps. I used to design in Figma, animate in After Effects, drop back to Jitter when that fought me, generate images somewhere else, then hand it all off to code. Now most of that lives on one canvas. This week I pulled a GitHub repo straight into Figma and redesigned a landing page I'd built. Live code, on the canvas, edited with a design asset I made. Minutes, not a handoff. The rest I'm still testing: - Shaders for blur, dither and glass effects, native now. - Motion and 3D on a shared timeline. - Weave for image and video that stays on brand. - Plugins the agent builds when I describe them. None of it is impressive on its own. The point is it's all in one place, so the work stops breaking every time I switch apps. That's what earns the subscription. — Resources, broken down: - Code Layers https://lnkd.in/gFnr4s7n - Shaders https://lnkd.in/gvvgtrxn - Motion + 3D https://lnkd.in/gFCP6mHd - Weave https://lnkd.in/g2ZsZGiX - Generative Plugins https://lnkd.in/gfuR6Z_2 #Figma #Config2026 #ProductDesign #DesignTools #AItools